News History

06/03/2022
"Nightingale" becomes "Shadows on the Vatican: Nightingale"

We renamed our game from Nightingale to Shadows on the Vatican: Nightingale following a request by Inflexion Games. They are going to publish another game named Nightingale, and they had previously registered a trademark for the title.

This change makes the connection to the Shadows on the Vatican franchise a little more explicit, and hopefully will also encourage players of the series to also play our text-based spin-off: while SotV: Nightingale remains enjoyable on its own, it’s highly recommended that, when playing the SotV point and click games, one plays Nightingale after Act 2 and before the upcoming Act 3.

04/10/2021
Text Color Buttons released!

27/07/2021
Nightingale is out now!

We just “pushed the button” to release Nightingale on Steam!
Looking forward to user feedback!
The game soundtrack will be published on August, 10th.

07/07/2021
Introducing Nightingale and INarEn

Big day!

We present both our first game, Nightingale, and our first major technology project: INarEn, the Interactive Narrative Engine.

Nightingale is an interactive short story, and is powered by INarEn presentation and navigation. It’s going to be available on Steam on July 27th.

15/07/2020
TextMeshPro Alpha released!

09/07/2020
Games and tech - work in progress!

Our first game is almost complete and is going to be announced soon, as hinted by the mysterious artwork in the Games section.
Meanwhile, we are going to publish some Unity assets spawned from its development. The first one has just been submitted for review and will hopefully be available soon on the Unity Asset Store.

02/02/2020
Binary Charm is live! And on a palindrome day!

Our first project is in advanced state of development and will be announced soon.

Follow us on social media to get the latest updates!